You can execute simple scripts on Terminal, or see internal data such as state log or redo/undo structure.
Terminal panel has several modes, which can be selected on the menu bar.
The header contains various menus and controls.
You can access to the internal data or operate several commands in lua console.
As for script language Lua, see its official site https://www.lua.org/
The command to access the internal data in Zindaiji4 is listed in the reference page.
API Reference
This terminal is mainly for debug. You can see the undo/redo stack in the console.
This stack is read-only. It does not be changed even if you edit them in the console.
Undo/redo is stacked as a sequence of text command.
Current state is expressed by a arrow "<--" in the stack.
The commands between "Open/Close Block" commands would be done in a singe undo/redo process.
This terminal is mainly for debug.
This terminal shows the information of panels in the window.
This information is read-only. It does not be changed even if you edit them in the console.
This terminal shows log information of GUI(wxWidgets) and several other libraries.
Most important info shown in this terminal may be GLSL errors, which would be casted to wxLog.
This log info would be valuable when you use custom shaders of your own.
This information is read-only. It does not be changed even if you edit them in the console.
If long becomes too long, it can be cleared from menu.