SSAO Filter



Known problems: this filter do not works properly in fisheye or equirectangler rendering.
SSAO (Screen Spcace Ambient Occulusion) gives ambient occulusion effect using depth buffer info.
Ambient occlusion filter calculate how exposed or hided each point in a scene is to ambient lighting. More exposued point would be more brighter, and vice versa.
This effect is approximate one and not an exact ambient occulusion effect, but approximation is enough in many cases.


Type

You can select the effect type from "Darken", "Lighten", and "Both".

No AO and Darken.
Lighten and Both.

Quality

This determine the quality, or number of sampling point.

Factor

This factor is strength of the effect.

Sampling Radius

This values determines the distance that the target point is affected from the surronding objects.

Color

The color for Darkening effect. Note that for Lighten effect, complementary color would be added to the base color.

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inserted by FC2 system