View and Camera

This dialog handles settings about view and camera work.
The top 5 tabs correspond to the preview panels (upto 4) and for extra window.

View Advanced Setting

FBO Size determines buffer size in FBO Mode.
In FBO mode, preview is rendered on the buffer, and then displayed on the screen with contraction (or magnification if buffer size is small).
Larger number makes it better quality.

As a guides, simple, circular and polar grids are implemented.



Camera Path Setting

Oosawa can handle more than 1 camera paths.
You can [Add] or [Delete] camera by buttons.
If this is checked, camera is forced to be along z axis. Oosawa implements following 4 types of rendering. *) For full spherical projection.

Ensemble

If ensemble is cheked, multiple rendering is perfomed and the result would be averaged. Combining with Dissolve, semi-transparent object can be rendered properly.



For details of method for transparency, see the document page in Zindaiji3 about Stochastic transparenct.

Note that Focal Blur also works in preview mode with ensemble.

Projection on Panoviewer



When distortion check box is Checked, fisheyed view would be distorted due to correction file.

This function is for projection on dome screen. In default setting, correction for Panoviewer is installed.

To use Panoviewer, set fisheye rendering in Extra Window and check distortion.
Then, move extra window to the dome screen and maximize the window.


inserted by FC2 system